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Kappa v3.0 shader

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HARDTOP VANILLACCURATE FOR BEDROCK RTX



These are the Vanillaccurate packs for Bedrock with raytracing/RTX






Changelog

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HardTop Vanillaccurate RTX v1.9.x


  • adjusted all sandstone+red sandstone AO
  • added some of the Java edition entities
  • added 1.17: cave vines stuff, moss block, all candles, powder snow, rooted dirt, all remaining deepslate,
  • all dripstone, various amethyst stuff, glow item frame, hanging roots, raw iron/copper/gold, lightning rod
  • sculk bottom/side/top + tendril off/on, glow lichen, dripleaf stuff, all azalea-related blocks, spore blossoms
  • small adjustments to grass blocks
  • small improvement to stone bricks base texture
  • improved lapis ore and block base detail texture
  • improved cobblestone + blackstone boulders (more vanilla, less round) + much better AO
  • made red sandstone features slightly more round
  • improved prismarine details and AO
  • slightly adjusted cobbled deepslate
  • redesigned grass, tall grass, fern, large fern, seagrass, tall seagrass, kelp, kelp plant, dead bush,
  • crimson/warped roots and potted variant, twisting/weeping vines
  • redesigned lily pad
  • fixed respawn anchor top emissive
  • added more details to side & top furnace depth
  • redesigned honeycomb block
  • started cleaning up extraneous details in alpha masks for lowering disk usage


Screenshots

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